Struct gtk::CellRenderer [−]
pub struct CellRenderer(_, _);
Trait Implementations
impl Clone for CellRenderer
impl Clone for CellRendererfn clone(&self) -> CellRenderer
fn clone(&self) -> CellRendererReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl Hash for CellRenderer
impl Hash for CellRendererfn hash<__H: Hasher>(&self, state: &mut __H)
fn hash<__H: Hasher>(&self, state: &mut __H)Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, Feeds a slice of this type into the given [Hasher]. Read more
impl Ord for CellRenderer
impl Ord for CellRendererfn cmp(&self, other: &CellRenderer) -> Ordering
fn cmp(&self, other: &CellRenderer) -> OrderingThis method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
fn max(self, other: Self) -> SelfCompares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
fn min(self, other: Self) -> SelfCompares and returns the minimum of two values. Read more
impl StaticType for CellRenderer
impl StaticType for CellRendererfn static_type() -> Type
fn static_type() -> TypeReturns the type identifier of Self.
impl<T: IsA<Object>> PartialEq<T> for CellRenderer
impl<T: IsA<Object>> PartialEq<T> for CellRendererfn eq(&self, other: &T) -> bool
fn eq(&self, other: &T) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
#[must_use]
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
fn ne(&self, other: &Rhs) -> boolThis method tests for !=.
impl Eq for CellRenderer
impl Eq for CellRendererimpl<T: IsA<Object>> PartialOrd<T> for CellRenderer
impl<T: IsA<Object>> PartialOrd<T> for CellRendererfn partial_cmp(&self, other: &T) -> Option<Ordering>
fn partial_cmp(&self, other: &T) -> Option<Ordering>This method returns an ordering between self and other values if one exists. Read more
#[must_use]
fn lt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
fn lt(&self, other: &Rhs) -> boolThis method tests less than (for self and other) and is used by the < operator. Read more
#[must_use]
fn le(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
fn le(&self, other: &Rhs) -> boolThis method tests less than or equal to (for self and other) and is used by the <= operator. Read more
#[must_use]
fn gt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
fn gt(&self, other: &Rhs) -> boolThis method tests greater than (for self and other) and is used by the > operator. Read more
#[must_use]
fn ge(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
fn ge(&self, other: &Rhs) -> boolThis method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl Debug for CellRenderer
impl Debug for CellRendererimpl IsA<Object> for CellRenderer
impl IsA<Object> for CellRendererimpl IsA<CellRenderer> for CellRendererAccel
impl IsA<CellRenderer> for CellRendererAccelimpl IsA<CellRenderer> for CellRendererCombo
impl IsA<CellRenderer> for CellRendererComboimpl IsA<CellRenderer> for CellRendererPixbuf
impl IsA<CellRenderer> for CellRendererPixbufimpl IsA<CellRenderer> for CellRendererProgress
impl IsA<CellRenderer> for CellRendererProgressimpl IsA<CellRenderer> for CellRendererSpin
impl IsA<CellRenderer> for CellRendererSpinimpl IsA<CellRenderer> for CellRendererSpinner
impl IsA<CellRenderer> for CellRendererSpinnerimpl IsA<CellRenderer> for CellRendererText
impl IsA<CellRenderer> for CellRendererTextimpl IsA<CellRenderer> for CellRendererToggle
impl IsA<CellRenderer> for CellRendererToggleAuto Trait Implementations
impl !Send for CellRenderer
impl !Send for CellRendererimpl !Sync for CellRenderer
impl !Sync for CellRenderer