Trait gstreamer::BinExt [−][src]
pub trait BinExt { fn add<P: IsA<Element>>(&self, element: &P) -> Result<(), BoolError>; fn find_unlinked_pad(&self, direction: PadDirection) -> Option<Pad>; fn get_by_interface(&self, iface: Type) -> Option<Element>; fn get_by_name(&self, name: &str) -> Option<Element>; fn get_by_name_recurse_up(&self, name: &str) -> Option<Element>; fn get_suppressed_flags(&self) -> ElementFlags; fn recalculate_latency(&self) -> Result<(), BoolError>; fn remove<P: IsA<Element>>(&self, element: &P) -> Result<(), BoolError>; fn set_suppressed_flags(&self, flags: ElementFlags); fn sync_children_states(&self) -> Result<(), BoolError>; fn get_property_async_handling(&self) -> bool; fn set_property_async_handling(&self, async_handling: bool); fn get_property_message_forward(&self) -> bool; fn set_property_message_forward(&self, message_forward: bool); fn connect_deep_element_added<F: Fn(&Self, &Bin, &Element) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_deep_element_removed<F: Fn(&Self, &Bin, &Element) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_do_latency<F: Fn(&Self) -> bool + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_element_added<F: Fn(&Self, &Element) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_element_removed<F: Fn(&Self, &Element) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_async_handling_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_message_forward_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; }
Required Methods
fn add<P: IsA<Element>>(&self, element: &P) -> Result<(), BoolError>
fn find_unlinked_pad(&self, direction: PadDirection) -> Option<Pad>
fn get_by_interface(&self, iface: Type) -> Option<Element>
fn get_by_name(&self, name: &str) -> Option<Element>
fn get_by_name_recurse_up(&self, name: &str) -> Option<Element>
fn get_suppressed_flags(&self) -> ElementFlags
fn recalculate_latency(&self) -> Result<(), BoolError>
fn remove<P: IsA<Element>>(&self, element: &P) -> Result<(), BoolError>
fn set_suppressed_flags(&self, flags: ElementFlags)
fn sync_children_states(&self) -> Result<(), BoolError>
fn get_property_async_handling(&self) -> bool
fn set_property_async_handling(&self, async_handling: bool)
fn get_property_message_forward(&self) -> bool
fn set_property_message_forward(&self, message_forward: bool)
fn connect_deep_element_added<F: Fn(&Self, &Bin, &Element) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_deep_element_removed<F: Fn(&Self, &Bin, &Element) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_do_latency<F: Fn(&Self) -> bool + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_element_added<F: Fn(&Self, &Element) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_element_removed<F: Fn(&Self, &Element) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_async_handling_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_message_forward_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId